mirror of
https://git.ethanthesleepy.one/ethanaobrien/ew
synced 2026-07-12 08:42:20 +08:00
Fix character bond not being pushed into user data
This commit is contained in:
@@ -469,7 +469,7 @@ fn give_mission_rewards(user: &mut JsonValue, home: &mut JsonValue, missions: &J
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}
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rv
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}
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fn get_master_num(id: i64) -> i64 {
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pub fn get_master_num(id: i64) -> i64 {
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let id = id.to_string();
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let mut masterid = 0;
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if id.starts_with('2') {
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@@ -482,7 +482,7 @@ fn get_master_num(id: i64) -> i64 {
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masterid
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}
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fn get_master_id(id: i64) -> i64 {
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pub fn get_master_id(id: i64) -> i64 {
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get_master_num(id) + id.to_string().char_indices().last().unwrap().1.to_string().parse::<i64>().unwrap()
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}
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@@ -497,81 +497,93 @@ lazy_static! {
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};
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}
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fn get_live_character_list(lp_used: i32, deck_id: i32, user: &JsonValue, missions: &mut JsonValue, completed_missions: &mut JsonValue, chats: &mut JsonValue) -> JsonValue {
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let mut rv = array![];
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let mut has = array![];
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let mut has_i = array![];
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let characters_in_deck = user["deck_list"][(deck_id - 1) as usize]["main_card_ids"].clone();
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let mut i = 0;
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for data in user["card_list"].members() {
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if !characters_in_deck.contains(data["id"].as_i64().unwrap()) && !characters_in_deck.contains(data["master_card_id"].as_i64().unwrap()) {
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continue;
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fn character_bond(character_list: &JsonValue, character: i64) -> i64 {
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for c in character_list.members() {
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if c["master_character_id"].as_i64() == Some(character) {
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return c["exp"].as_i64().unwrap_or(0);
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}
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let character = databases::CARD_LIST[data["master_card_id"].to_string()]["masterCharacterId"].as_i64().unwrap();
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let mut mission_id = 1158000 + get_master_id(character);
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let mut full = false;
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let mut status = items::get_mission_status(mission_id, missions);
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let mut limit = 1500;
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}
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0
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}
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if status.is_empty() {
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mission_id += 39;
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limit *= 10;
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status = items::get_mission_status(mission_id, missions);
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if status["status"].as_i32().unwrap_or(0) > 1 {
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full = true;
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}
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fn set_character_bond(character_list: &mut JsonValue, character: i64, exp: i64) {
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for c in character_list.members_mut() {
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if c["master_character_id"].as_i64() == Some(character) {
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c["exp"] = exp.into();
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return;
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}
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}
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character_list.push(object!{
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master_character_id: character,
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exp: exp
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}).unwrap();
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}
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let mut index = characters_in_deck.members().position(|r| *r == data["id"]);
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if index.is_none() {
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index = characters_in_deck.members().position(|r| *r == data["master_card_id"]);
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}
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let exp = BOND_WEIGHT[index.unwrap_or(10)].as_i32().unwrap_or(0) * (lp_used / 10);
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let additional_exp;
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if has.contains(character) {
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additional_exp = 0;
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let j = has.members().position(|r| r == character).unwrap_or(10);
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if j != 10 {
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let start = rv[has_i[j].as_usize().unwrap()]["before_exp"].as_i64().unwrap();
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let mut bond = start + exp as i64;
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if bond >= MAX_BOND { bond = MAX_BOND; }
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if bond > rv[has_i[j].as_usize().unwrap()]["exp"].as_i64().unwrap() {
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let completed = bond >= limit;
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let mission = items::update_mission_status(mission_id, 0, completed, false, bond - start, missions);
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if mission.is_some() {
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completed_missions.push(mission.unwrap()).unwrap();
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}
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rv[has_i[j].as_usize().unwrap()]["exp"] = bond.into();
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has_i[j] = i.into();
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}
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}
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fn get_live_character_list(lp_used: i32, deck_id: i32, user: &mut JsonValue, missions: &mut JsonValue, completed_missions: &mut JsonValue, chats: &mut JsonValue) -> JsonValue {
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let card_list = user["card_list"].clone();
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let deck = user["deck_list"][(deck_id - 1) as usize]["main_card_ids"].clone();
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let tutorial_step = user["tutorial_step"].as_i32().unwrap();
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let mut character_list = user["character_list"].clone();
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// [1,1,2,2,5,2,2,1,1]
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let mut chars: Vec<i64> = vec![];
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let mut gains: Vec<i64> = vec![];
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for data in card_list.members() {
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let id = data["id"].as_i64().unwrap_or(0);
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let mcid = data["master_card_id"].as_i64().unwrap_or(0);
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let index = match deck.members().position(|r| r.as_i64() == Some(id) || r.as_i64() == Some(mcid)) {
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Some(x) => x,
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None => continue
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};
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let character = match databases::CARD_LIST[mcid.to_string()]["masterCharacterId"].as_i64() {
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Some(c) => c,
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None => continue
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};
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// Tutorial lives award no bond.
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let weight = if tutorial_step >= 130 {
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BOND_WEIGHT[index].as_i64().unwrap_or(0) * (lp_used as i64 / 10)
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} else {
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has.push(character).unwrap();
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has_i.push(i).unwrap();
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additional_exp = exp;
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0
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};
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if let Some(p) = chars.iter().position(|c| *c == character) {
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gains[p] += weight;
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} else {
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chars.push(character);
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gains.push(weight);
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}
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}
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let start = status["progress"].as_i64().unwrap_or(0);
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let mut bond = start + additional_exp as i64;
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if bond >= MAX_BOND {
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bond = MAX_BOND;
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}
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if !full && additional_exp > 0 {
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let completed = bond >= limit;
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let mission = items::update_mission_status(mission_id, 0, completed, false, bond - start, missions);
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if mission.is_some() {
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completed_missions.push(mission.unwrap()).unwrap();
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let mut rv = array![];
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for (idx, &character) in chars.iter().enumerate() {
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let before = character_bond(&character_list, character);
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let after = (before + gains[idx]).min(MAX_BOND);
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set_character_bond(&mut character_list, character, after);
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if gains[idx] > 0 {
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let mut mission_id = 1158000 + get_master_id(character);
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let mut limit = 1500;
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let mut status = items::get_mission_status(mission_id, missions);
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if status.is_empty() {
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mission_id += 39;
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limit *= 10;
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status = items::get_mission_status(mission_id, missions);
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}
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if status["status"].as_i32().unwrap_or(0) <= 1 {
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let completed = after >= limit;
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if let Some(m) = items::update_mission_status(mission_id, 0, completed, false, gains[idx], missions) {
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completed_missions.push(m).unwrap();
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}
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}
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}
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rv.push(object!{
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master_character_id: character,
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exp: bond,
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before_exp: start
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exp: after,
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before_exp: before
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}).unwrap();
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i += 1;
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}
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if user["tutorial_step"].as_i32().unwrap() >= 130 {
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if tutorial_step >= 130 {
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for data in rv.members() {
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for chat in CHATS.members() {
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if chat.as_i64().unwrap() > data["exp"].as_i64().unwrap() {
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@@ -585,6 +597,8 @@ fn get_live_character_list(lp_used: i32, deck_id: i32, user: &JsonValue, mission
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}
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}
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}
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user["character_list"] = character_list;
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rv
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}
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@@ -707,7 +721,7 @@ pub fn live_end(req: &HttpRequest, body: &str, skipped: bool) -> JsonValue {
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}
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let deck_slot = get_end_live_deck_id(&key, &body).unwrap_or(body["deck_slot"].as_i32().unwrap_or(user["user"]["main_deck_slot"].as_i32().unwrap()));
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let characters = get_live_character_list(lp_used, deck_slot, &user, &mut user_missions, &mut cleared_missions, &mut chats);
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let characters = get_live_character_list(lp_used, deck_slot, &mut user, &mut user_missions, &mut cleared_missions, &mut chats);
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userdata::save_acc(&key, user.clone());
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userdata::save_acc_home(&key, user2.clone());
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@@ -428,14 +428,33 @@ async fn initialize(req: HttpRequest, body: String) -> impl Responder {
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// User is rewarded with all base cards in the team they chose. This makes up their new deck_list
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for (i, data) in cardstoreward.members().enumerate() {
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for data in cardstoreward.members() {
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items::give_character(data.as_i64().unwrap(), &mut user, &mut missions, &mut array![], &mut array![]);
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if i < 9 {
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user["deck_list"][0]["main_card_ids"][i] = data.clone();
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}
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let chosen_character = id.parse::<i64>().unwrap();
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let mut others = array![];
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for data in cardstoreward.members() {
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if data.as_i64().unwrap() / 10000 != chosen_character {
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others.push(data.clone()).unwrap();
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}
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}
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//todo - should the chosen character be in the team twice?
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user["deck_list"][0]["main_card_ids"][4] = ur.into();
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for slot in 0..9 {
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let card = if slot == 4 {
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ur
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} else if slot < 4 {
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others[slot].as_i64().unwrap_or(0)
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} else {
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others[slot - 1].as_i64().unwrap_or(0)
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};
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user["deck_list"][0]["main_card_ids"][slot] = card.into();
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}
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user["character_list"] = array![object!{
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master_character_id: chosen_character,
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exp: 1
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}];
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items::advance_mission(1158000 + crate::router::live::get_master_id(chosen_character), 1, 1500, &mut missions);
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userdata::save_acc(&key, user.clone());
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userdata::save_acc_chats(&key, chats);
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