Files
ew_author/src/router/card.rs
2026-07-26 22:02:01 -05:00

182 lines
7.2 KiB
Rust

use jzon::{object, array, JsonValue};
use actix_web::{web, HttpRequest, Responder};
use crate::router::{global, userdata, items, databases, Session, Api};
pub fn routes(cfg: &mut web::ServiceConfig) {
cfg.service(
web::scope("/card")
.route("/reinforce", web::post().to(reinforce))
.route("/skill/reinforce", web::post().to(skill_reinforce))
.route("/evolve", web::post().to(evolve))
);
}
// Custom cards live at id prefix 10000+ (imported 10000-14999, new 15000+).
// Like custom songs they need a protocol version (global::PROTOCOL_HEADER):
// clients below it can't resolve the ids
pub const PROTOCOL_VERSION: u32 = 2;
pub fn is_custom(master_card_id: i64) -> bool {
master_card_id >= 100_000_000
}
pub fn client_supports_custom_cards(req: &HttpRequest) -> bool {
global::client_protocol_version(req) >= PROTOCOL_VERSION
}
pub fn account_supports_custom_cards(auth_key: &str) -> bool {
userdata::get_protocol_version(auth_key) >= PROTOCOL_VERSION
}
pub fn account_has_custom_cards(user: &JsonValue) -> bool {
user["card_list"].members().any(|card| is_custom(card["master_card_id"].as_i64().unwrap_or(0)))
}
fn exp_cap(master_card_id: i64, evolved: bool) -> i64 {
let card = &databases::CARD_LIST[master_card_id.to_string()];
let rarity = card["rarity"].to_string();
let curve = card["masterCardLevelId"].as_i64().unwrap_or(0);
let max_level = if evolved {
databases::CARD_EVOLVE[&rarity]["maxLevel"].as_i64().unwrap_or(0)
} else {
databases::CARD_RARITY[&rarity]["maxLevel"].as_i64().unwrap_or(0)
};
databases::CARD_LEVEL[format!("{}_{}", curve, max_level)].as_i64().unwrap_or(i64::MAX)
}
fn skill_exp_cap(master_card_id: i64) -> i64 {
let card = &databases::CARD_LIST[master_card_id.to_string()];
let rarity = card["rarity"].to_string();
let skill_curve = databases::CARD_RARITY[&rarity]["masterCardSkillLevelId"].to_string();
databases::CARD_SKILL_MAX[skill_curve].as_i64().unwrap_or(i64::MAX)
}
fn material_item_list(user: &JsonValue, body: &JsonValue) -> JsonValue {
let mut rv = array![];
for mat in body["material_item_list"].members() {
let mid = mat["master_item_id"].as_i64();
for it in user["item_list"].members() {
if it["master_item_id"].as_i64() == mid {
rv.push(it.clone()).unwrap();
break;
}
}
}
rv
}
// Chats will only ever be used when evolving
fn do_reinforce(user: &mut JsonValue, body: &JsonValue, exp_id: &str, money_multiplier: i64, evolve: bool, missions: &mut JsonValue, chats: &mut JsonValue, clear_mission_ids: &mut JsonValue) -> JsonValue {
for (i, data) in user["card_list"].members().enumerate() {
if data["id"] == body["id"] {
let materials = &body["material_item_list"];
let mut card = data.clone();
let mut money: i64 = 0;
for data2 in materials.members() {
items::use_item(&object!{
value: data2["master_item_id"].as_i64().unwrap(),
amount: 1,
consumeType: 4
}, data2["amount"].as_i64().unwrap(), user);
let item = &databases::ITEM_INFO[data2["master_item_id"].to_string()];
if evolve {
card["evolve"] = array![{type: 2,count: 1}];
money = databases::EVOLVE_COST[items::get_rarity(card["master_card_id"].as_i64().unwrap()).to_string()].as_i64().unwrap();
} else {
card[exp_id] = (card[exp_id].as_i64().unwrap() + (item["effectValue"].as_i64().unwrap() * data2["amount"].as_i64().unwrap())).into();
money += item["effectValue"].as_i64().unwrap() * data2["amount"].as_i64().unwrap() * money_multiplier;
}
}
if exp_id == "exp" {
let cap = exp_cap(card["master_card_id"].as_i64().unwrap(), !card["evolve"].is_empty());
if card["exp"].as_i64().unwrap() > cap {
card["exp"] = cap.into();
}
} else if exp_id == "skill_exp" {
let cap = skill_exp_cap(card["master_card_id"].as_i64().unwrap());
if card["skill_exp"].as_i64().unwrap() > cap {
card["skill_exp"] = cap.into();
}
}
user["card_list"][i] = card.clone();
for data in user["point_list"].members_mut() {
if data["type"].as_i32().unwrap() == 1 {
data["amount"] = (data["amount"].as_i64().unwrap() - money).into();
}
}
if evolve && !databases::CHARACTER_CHATS[card["master_card_id"].to_string()]["50"].is_empty() {
let chat = &databases::CHARACTER_CHATS[card["master_card_id"].to_string()]["50"];
let mission_id = databases::MISSION_REWARD[chat[0].to_string()]["value"].as_i64().unwrap();
if crate::router::chat::add_chat_from_chapter_id(mission_id, chats) {
items::update_mission_status(chat[1].as_i64().unwrap(), 0, true, true, 1, missions);
if !clear_mission_ids.contains(chat[1].as_i64().unwrap()) {
clear_mission_ids.push(chat[1].clone()).unwrap();
}
}
}
return card;
}
}
object!{}
}
async fn reinforce(Session { key, body }: Session) -> impl Responder {
let mut user = userdata::get_acc(&key);
let mut clear_mission_ids = array![];
let card = do_reinforce(&mut user, &body, "exp", 1, false, &mut array![], &mut array![], &mut clear_mission_ids);
userdata::save_acc(&key, user.clone());
Api(Some(object!{
card: card,
item_list: material_item_list(&user, &body),
point_list: user["point_list"].clone(),
clear_mission_ids: clear_mission_ids
}))
}
async fn skill_reinforce(Session { key, body }: Session) -> impl Responder {
let mut user = userdata::get_acc(&key);
let mut clear_mission_ids = array![];
let card = do_reinforce(&mut user, &body, "skill_exp", 10, false, &mut array![], &mut array![], &mut clear_mission_ids);
userdata::save_acc(&key, user.clone());
Api(Some(object!{
card: card,
item_list: material_item_list(&user, &body),
point_list: user["point_list"].clone(),
clear_mission_ids: clear_mission_ids
}))
}
async fn evolve(Session { key, body }: Session) -> impl Responder {
let mut user = userdata::get_acc(&key);
let mut chats = userdata::get_acc_chats(&key);
let mut missions = userdata::get_acc_missions(&key);
let mut clear_mission_ids = array![];
let card = do_reinforce(&mut user, &body, "", 0, true, &mut missions, &mut chats, &mut clear_mission_ids);
userdata::save_acc(&key, user.clone());
userdata::save_acc_chats(&key, chats);
userdata::save_acc_missions(&key, missions);
Api(Some(object!{
card: card,
item_list: material_item_list(&user, &body),
point_list: user["point_list"].clone(),
clear_mission_ids: clear_mission_ids,
gift_list: array![],
updated_value_list: array![]
}))
}