feat: 支持多语言

This commit is contained in:
zhushenwudi 2025-01-13 23:33:03 +08:00
parent a5fb3cc100
commit 11eaaa43d3
11 changed files with 371 additions and 4664 deletions

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@ -46,7 +46,7 @@ pub struct Args {
#[arg(long, default_value = "./data/", help = "Path to store database files")]
path: String,
#[arg(long, default_value = "./asset/", help = "Path to store database files")]
#[arg(long, default_value = "./assets/", help = "Path to store database files")]
asset_path: String,
#[arg(long, default_value_t = false, help = "Enable assets server")]

4554
webui/package-lock.json generated

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@ -10,9 +10,11 @@
"preview": "vite preview"
},
"dependencies": {
"i18next": "^24.2.1",
"react": "^18.2.0",
"react-bootstrap": "^2.10.2",
"react-dom": "^18.2.0"
"react-dom": "^18.2.0",
"react-i18next": "^15.4.0"
},
"devDependencies": {
"@types/react": "^18.2.66",

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@ -1,14 +1,19 @@
import {useEffect, useState} from 'react'
import './Help.css'
import Request from '../Request.jsx'
import i18n from 'i18next';
import i18next from "i18next";
import {useTranslation} from "react-i18next";
let init = false
let defaultDownloadUrl = "您的服务器管理员没有可供下载的预打补丁的应用程序包。请参阅下面的问题。"
function Help() {
const [downloadUrl, setDownloadUrl] = useState(<div>{defaultDownloadUrl}</div>);
const [downloadUrl, setDownloadUrl] = useState();
const [defaultDownloadUrl, setDefaultDownloadUrl] = useState();
const [downloadUrliOSGL, setDownloadUrliOSGL] = useState("https://ethanthesleepy.one/public/lovelive/sif2/sif2-gl.ipa");
const [downloadUrliOSJP, setDownloadUrliOSJP] = useState("https://ethanthesleepy.one/public/lovelive/sif2/sif2-jp.ipa");
const [language, setLanguage] = useState()
const { t } = useTranslation();
const [assetUrl, setAssetUrl] = useState("https://sif2.sif.moe");
@ -23,16 +28,16 @@ function Help() {
if (!resp.data.links) return;
if (resp.data.links.global && resp.data.links.japan) {
setDownloadUrl(
<div>您的服务器管理员有下载链接下载 <a href={resp.data.links.japan}>日服</a> 或者 <a
href={resp.data.links.global}>国际服</a></div>
<div>{t('has_download_url')}<a href={resp.data.links.japan}>{t('japan')}</a> {t('or')} <a
href={resp.data.links.global}>{t('global')}</a></div>
);
} else if (resp.data.links.global) {
setDownloadUrl(
<div>您的服务器管理员有下载链接下载 <a href={resp.data.links.global}>国际服</a></div>
<div>{t('has_download_url')}<a href={resp.data.links.global}>{t('global')}</a></div>
);
} else if (resp.data.links.japan) {
setDownloadUrl(
<div>您的服务器管理员有下载链接下载 <a href={resp.data.links.japan}>日服</a></div>
<div>{t('has_download_url')}<a href={resp.data.links.japan}>{t('japan')}</a></div>
);
}
if (resp.data.links.assets) {
@ -50,62 +55,139 @@ function Help() {
})();
});
useEffect(() => {
setLanguage(i18next.language)
setDefaultDownloadUrl(t('default_download_url'))
setDownloadUrl(t('default_download_url'))
const handleLanguageChanged = (lng) => {
setLanguage(lng)
setDownloadUrl(t('default_download_url'))
};
i18n.on('languageChanged', handleLanguageChanged);
return () => {
i18n.off('languageChanged', handleLanguageChanged);
};
}, []);
const renderNoAndroidDownloadUrl = () => {
return <>
<h2>我的服务器管理员没有下载链接我该如何修补apk安卓</h2>
<p>你可以用 <a href="https://sif2patch.zhushenwudi.top">@arasfon's sif2 apk 修补工具</a>
服务器URL中填写"{window.location.origin}"资源URL中填写 "{assetUrl}"默认已经帮你填入了以上信息
选择你的游戏版本, 更改头部格式为Lowercase, 最后点击开始修补完成修补后使用 <a
if (language === "zh") {
return <>
<h2>我的服务器管理员没有下载链接我该如何修补apk安卓</h2>
<p>你可以用 <a href="https://sif2patch.zhushenwudi.top">@arasfon's sif2 apk 修补工具</a>
服务器URL中填写"{window.location.origin}"资源URL中填写 "{assetUrl}"默认已经帮你填入了以上信息
选择你的游戏版本, 更改头部格式为Lowercase, 最后点击开始修补完成修补后使用 <a
href="https://github.com/patrickfav/uber-apk-signer">uber-apk-signer</a> 来签署apk.
最后便可以安装到你的手机上了</p>
</>
最后便可以安装到你的手机上了</p>
</>
} else {
return <>
<h2>My server admin has no download URLs, how do I patch the apk? (Android)</h2>
<p>You can use <a href="https://sif2patch.zhushenwudi.top">@arasfon's sif2 apk 修补工具</a>.
Plug and the asset url, which is "{assetUrl}", into the "Assets URL" textbox,
and then the server url (Which is likely "{window.location.origin}", though this may not be the case).
Select your game version, set "header format" to "Lowercase", and press patch. Once that done, use
<a href="https://github.com/patrickfav/uber-apk-signer">uber-apk-signer</a>
to sign the apk. Then, get it onto your phone and install!</p>
</>
}
}
const renderZh = () => {
return <div id="home">
<h1>帮助/关于</h1>
<h2>ew是什么这个服务器是用来做什么的</h2>
<p>ew是一个用Rust编写的私人服务器原作者Ethan O'Brien原项目<a
href="https://git.ethanthesleepy.one/ethanaobrien/ew">ew仓库地址</a>
本项目为二次开发版本用于短命的游戏Love Live! School idol festival 2 MIRACLE LIVE!
这是一款以Love Live!为主题的移动节奏游戏</p>
<h2>我只是想在这个服务器上玩我该如何安装这个应用程序安卓</h2>
<p>{downloadUrl}</p>
{downloadUrl === defaultDownloadUrl ? renderNoAndroidDownloadUrl() : null}
<h2>我该如何安装这款应用iOS</h2>
<p>在iOS上运行要比Android简单得多这要归功于Discord上的Triangle你首先要下载一个用于 <a
href={downloadUrliOSGL}>国际服</a> 或者 <a href={downloadUrliOSJP}>日服</a> 的ipa文件,
然后使用 <a href="https://sideloadly.io/">Sideloadly</a> (或任何能够实现侧载的应用程序)来安装这个APP打开手机系统设置,
导航到SIF2应用的设置页面, 填入Server URL"{window.location.origin}" Assets URL"{assetUrl}"
如果您在打开应用程序时遇到任何错误请确保设置中的所有网址都没有以斜杠结尾</p>
<h2>求求我尝试打开SIF2但它显示为不可用iOS</h2>
<p>不要删除当前的SIF2只需重新侧载该应用程序这是苹果的安全功能</p>
<h2>程序的执行效率如何</h2>
<p>运行得相当不错服务器本身占用的存储空间甚至不到20兆字节并且是用Rust编写的我个人认为它写得相当好</p>
<h2>我的电脑/笔记本电脑能运行服务器吗</h2>
<p>非常有可能如果平台是支持 <a
href="https://doc.rust-lang.org/nightly/rustc/platform-support.html">Rust语言</a> ,
那么答案是肯定的在我有时间设置自动操作之前建议手动编译项目 <a
href="https://git.zhushenwudi.top/zhushenwudi/ew">ew仓库地址</a></p>
<h2>服务器现在是宕机了吗我无法连接</h2>
<p>假设你刚刚在你使用的服务器上加载了这个页面那么答案是否定的否则请联系你的服务器管理员</p>
<h2>打歌活动能正常游玩吗</h2>
<p>大多数活动会让游戏崩溃不过这确实是不应该的明星活动部分已实现你可以提升自己的排名并在排名表中与其他玩家竞争但目前尚未实现奖励功能</p>
<h2>我该如何获取活动UR呢</h2>
<p>可以通过游戏内兑换码的方式领取活动URUR</p>
<h2>当我操作窗口关闭时为什么游戏会崩溃</h2>
<p>这很可能意味着服务器上有某些地方出故障了如果你是自行托管服务器请通过Matrix联系我否则联系你的服务器管理员并让他们报告这个问题</p>
</div>
}
const renderEn = () => {
return <div id="home">
<h1>Help/About</h1>
<h2>What is "ew"? What is this server for?</h2>
<p>"ew" is a private server, written in Rust, for the short lived game "Love Live! School idol festival 2 MIRACLE LIVE!", a Love Live! themed mobile rhythm game.</p>
<h2>I'm just trying to play on this server, how do I install the app? (Android)</h2>
<p>{downloadUrl}</p>
{downloadUrl === defaultDownloadUrl ? renderNoAndroidDownloadUrl() : null}
<h2>How do I install the app? (iOS)</h2>
<p>Running on iOS is much simpler than Android, thanks to triangle on the discord. You first download an ipa file for
<a href={downloadUrliOSGL}>global</a> or <a href={downloadUrliOSJP}>Japan</a>,
and use <a href="https://sideloadly.io/">Sideloadly</a> (or your preferred application installer) to install the app.
Then open settings, navigate to the app you just installed, and input the server url (Which is likely "{window.location.origin}",
though this may not be the case), and the asset url, which is "{assetUrl}".
If you have any errors opening the app, make sure none of the urls in settings end with a slash (/).</p>
<h2>Help! I'm trying to open the app and it shows as "unavailable" (iOS)</h2>
<p>Do not delete it, Just re-sideload the app. This is an Apple security feature.</p>
<h2>How well does this work?</h2>
<p>Works well enough. The server itself takes up not even 20mb of storage, and it's written in rust. I personally think it's pretty well written.</p>
<h2>Could my computer/laptop run a server?</h2>
<p>Very very likely. If the platform is <a href="https://doc.rust-lang.org/nightly/rustc/platform-support.html">supported by rust</a>,
then the answer is yes! It is recommended to manually compile the project until I get the time to setup actions.
<a href="https://git.ethanthesleepy.one/ethanaobrien/ew">ew repo</a></p>
<h2>Is the server down right now? I can't connect</h2>
<p>Assuming you have just loaded this page on the server you use, then the answer is no, otherwise please contact your server admin.</p>
<h2>Do events work?</h2>
<p>Most events do not, though most should not crash the game. Star events are partially implemented.
You can get your rank up, and compete with other players in a ranking table, but no rewards are currently implemented.</p>
<h2>But then, how do I get event URs?</h2>
<p>There are serial codes for several things, one of which includes all the event URs. UR</p>
<h2>Why does the game crash when I do x?</h2>
<p>This likely means something on the server is broken. If you're self hosting, please contact me via matrix. Otherwise, contact your server admin and ask them to report the issue.</p>
</div>
}
return (
<div id="home">
<h1>帮助/关于</h1>
<h2>ew是什么这个服务器是用来做什么的</h2>
<p>ew是一个用Rust编写的私人服务器原作者Ethan O'Brien原项目<a
href="https://git.ethanthesleepy.one/ethanaobrien/ew">ew仓库地址</a>
本项目为二次开发版本用于短命的游戏Love Live! School idol festival 2 MIRACLE LIVE!
这是一款以Love Live!为主题的移动节奏游戏</p>
<h2>我只是想在这个服务器上玩我该如何安装这个应用程序安卓</h2>
<p>{downloadUrl}</p>
{downloadUrl === defaultDownloadUrl ? renderNoAndroidDownloadUrl() : null}
<h2>我该如何安装这款应用iOS</h2>
<p>在iOS上运行要比Android简单得多这要归功于Discord上的Triangle你首先要下载一个用于 <a
href={downloadUrliOSGL}>国际服</a> 或者 <a href={downloadUrliOSJP}>日服</a> 的ipa文件,
然后使用 <a href="https://sideloadly.io/">Sideloadly</a> (或任何能够实现侧载的应用程序)来安装这个APP打开手机系统设置,
导航到SIF2应用的设置页面, 填入Server URL"{window.location.origin}" Assets URL"{assetUrl}"
如果您在打开应用程序时遇到任何错误请确保设置中的所有网址都没有以斜杠结尾</p>
<h2>求求我尝试打开SIF2但它显示为不可用iOS</h2>
<p>不要删除当前的SIF2只需重新侧载该应用程序这是苹果的安全功能</p>
<h2>程序的执行效率如何</h2>
<p>运行得相当不错服务器本身占用的存储空间甚至不到20兆字节并且是用Rust编写的我个人认为它写得相当好</p>
<h2>我的电脑/笔记本电脑能运行服务器吗</h2>
<p>非常有可能如果平台是支持 <a
href="https://doc.rust-lang.org/nightly/rustc/platform-support.html">Rust语言</a> ,
那么答案是肯定的在我有时间设置自动操作之前建议手动编译项目 <a
href="https://git.zhushenwudi.top/zhushenwudi/ew">ew仓库地址</a></p>
<h2>服务器现在是宕机了吗我无法连接</h2>
<p>假设你刚刚在你使用的服务器上加载了这个页面那么答案是否定的否则请联系你的服务器管理员</p>
<h2>打歌活动能正常游玩吗</h2>
<p>大多数活动会让游戏崩溃不过这确实是不应该的明星活动部分已实现你可以提升自己的排名并在排名表中与其他玩家竞争但目前尚未实现奖励功能</p>
<h2>我该如何获取活动UR呢</h2>
<p>可以通过游戏内兑换码的方式领取活动URmeowkodeganuy</p>
<h2>当我操作窗口关闭时为什么游戏会崩溃</h2>
<p>这很可能意味着服务器上有某些地方出故障了如果你是自行托管服务器请通过Matrix联系我否则联系你的服务器管理员并让他们报告这个问题</p>
</div>
language === 'zh' ? renderZh() : renderEn()
);
}

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@ -1,6 +1,8 @@
import { useState, useEffect } from 'react'
import './Home.css'
import Request from '../Request.jsx'
import {useTranslation} from "react-i18next";
let bonusItems = [];
function getMigrationID(uid) {
@ -21,6 +23,7 @@ function getMigrationID(uid) {
function Bonus() {
const [inputValue, setInputValue] = useState('');
const error = useState("");
const { t } = useTranslation();
let itemz = [];
bonusItems.forEach((e) => {
@ -63,7 +66,7 @@ function Bonus() {
return (
<div>
<h2>当前登录奖励列表</h2>
<h2>{t('current_bonus')}</h2>
<div id="error"> { error[0] ? <p>Error: { error[0] } </p> : <p></p> } </div>
<ul>
{submittedItems.map((item, index) => (
@ -78,11 +81,11 @@ function Bonus() {
type="text"
value={inputValue}
onChange={(event) => setInputValue(event.target.value)}
placeholder="输入登录奖励ID"
placeholder={t('enter_bonus_id')}
/>
<button type="submit">提交</button>
<button type="submit">{t('submit')}</button>
</form>
<p>你可以找到可用登录奖励ID的列表 <a href="https://git.ethanthesleepy.one/ethanaobrien/ew/src/branch/main/src/router/databases/json/login_bonus.json">这里</a>. 你应该输入指定 <code>id</code></p>
<p>{t('find_bonus_in_url')} <a href="https://git.ethanthesleepy.one/ethanaobrien/ew/src/branch/main/src/router/databases/json/login_bonus.json">{t('here')}</a>. {t('should_input')} <code>id</code></p>
</div>
);
}
@ -92,6 +95,7 @@ function Home() {
const [inputValue, setInputValue] = useState('');
const [serverTime, setServerTime] = useState('');
const error = useState("");
const { t } = useTranslation();
const logout = () => {
window.location.href = "/webui/logout";
@ -170,10 +174,10 @@ function Home() {
userdata(
<div>
<p>SIF2 用户id: { user.user.id } </p>
<p>引继码: { getMigrationID(user.user.id) } </p>
<p>等级: { user.user.rank } ({ user.user.exp } exp)</p>
<p>上次登录时间: { (new Date(user.user.last_login_time * 1000)).toString() } </p>
<p>SIF2 ID: { user.user.id } </p>
<p>{t('migration_id')}: { getMigrationID(user.user.id) } </p>
<p>{t('level')}: { user.user.rank } ({ user.user.exp } exp)</p>
<p>{t('last_login_time')}: { (new Date(user.user.last_login_time * 1000)).toString() } </p>
<Bonus />
</div>
);
@ -182,25 +186,25 @@ function Home() {
return (
<div id="home">
<button id="logout" onClick={expor}>导出用户数据</button><br/><br/><br/>
<button id="logout" onClick={logout}>登出</button>
<h1>用户主页</h1>
<button id="logout" onClick={expor}>{t('export_account')}</button><br/><br/><br/>
<button id="logout" onClick={logout}>{t('logout')}</button>
<h1>{t('home')}</h1>
{ user ? <div>
{ user }
<h2>服务器时间</h2>
<div id="error"> { error[0] ? <p>Error: { error[0] } </p> : <p></p> } </div>
<p>当前游戏时间为 { serverTime }. 将其设置为0将会设置为当前时间-1则会重置到开服时间时间的推进仍将基于您设置此时间戳的时间</p>
<h2>{t('server_time')}</h2>
<div id="error"> { error[0] ? <p>{t('error')}: { error[0] } </p> : <p></p> } </div>
<p>{t('current_game_time')} { serverTime }. {t("set_time_hint")}</p>
<form onSubmit={handleSubmit}>
<input
type="text"
value={inputValue}
onChange={(event) => setInputValue(event.target.value)}
placeholder="输入服务器时间"
placeholder={t('input_server_time')}
/>
<button type="submit">提交</button>
<button type="submit">{t('submit')}</button>
</form></div>
: <p>Loading...</p> }
: <p>{t('loading')}</p> }
</div>
);
}

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@ -1,11 +1,13 @@
import { useState } from 'react'
import './Import.css'
import Request from '../Request.jsx'
import {useTranslation} from "react-i18next";
function Login() {
const error = useState(new URL(window.location).searchParams.get("message") || "");
const status = useState("");
const uid = useState((window.localStorage && window.localStorage.getItem("ew_uid")) || "");
const { t } = useTranslation();
let file=[], file1=[], file2=[], file3=[], password;
let has_imported = false;
@ -23,26 +25,26 @@ function Login() {
jp: true
};
if (!data.userdata || !data.userdata.user || !data.userdata.user.id) {
error[1]("Incorrect user data file format");
error[1](t('user_data_incorrect'));
return;
}
if (!data.home || !data.home.home || !data.home.home.information_list) {
error[1]("Incorrect home data file format");
error[1](t('home_data_incorrect'));
return;
}
if (!Array.isArray(data.missions) && data.missions) {
error[1]("Incorrect mission data file format");
error[1](t('mission_data_incorrect'));
return;
}
if (!Array.isArray(data.sif_cards) && data.sif_cards) {
error[1]("Incorrect sif card data file format");
error[1](t('card_data_incorrect'));
return;
}
let resp = await Request(
"/api/webui/import",
data
);
if (resp.result == "OK") {
if (resp.result === "OK") {
status[1](<div><p>Account imported!</p><p>User id: {resp.uid}</p><p>Migration token: {resp.migration_token}</p></div>);
} else {
error[1](resp.message);
@ -54,27 +56,27 @@ function Login() {
return (
<div id="login-form">
<h1>导入数据</h1>
<h1>{t('transfer')}</h1>
<form>
{ <p>{ status[0] } </p> }
<label htmlFor="id">userdata.json(必要):</label>
<label htmlFor="id">userdata.json({t('required')}):</label>
<input type="file" id="id" name="id" onChange={(event) => {file = event.target.files}} accept="application/json"/>
<label htmlFor="file1">userhome.json(必要):</label>
<label htmlFor="file1">userhome.json({t('required')}):</label>
<input type="file" id="file1" name="file1" onChange={(event) => {file1 = event.target.files}} accept="application/json"/>
<label htmlFor="file2">missions.json(可选):</label>
<label htmlFor="file2">missions.json({t('optional')}):</label>
<input type="file" id="file2" name="file2" onChange={(event) => {file2 = event.target.files}} accept="application/json"/>
<label htmlFor="file3">sifcards.json(可选):</label>
<label htmlFor="file3">sifcards.json({t('optional')}):</label>
<input type="file" id="file3" name="file3" onChange={(event) => {file3 = event.target.files}} accept="application/json"/>
<label htmlFor="password">数据迁移密钥 (游戏将无法识别特殊字符只能使用字母和数字否则您将被锁定):</label>
<label htmlFor="password">{t('transfer_passcode')}{t('transfer_passcode_hint')}</label>
<input type="password" id="password" name="password" onChange={(event) => {password = event.target.value}} />
<input type="submit" value="提交" onClick={handleSubmit}/>
<input type="submit" value={t('submit')} onClick={handleSubmit}/>
<div id="sub_div">
{ error[0] ? <p>错误: { error[0] }请重新加载页面并重试</p> : <p></p> }
{ error[0] ? <p>{t('error')}: { error[0] }. {t('refresh_and_retry')}</p> : <p></p> }
</div>
</form>
</div>

43
webui/src/locales/en.json Normal file
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@ -0,0 +1,43 @@
{
"login": "Login",
"need_full_input": "Please fill in the information completely",
"uid_not_correct": "SIF2 ID should be a number, get it in game personal profile",
"transfer_passcode": "Transfer passcode:",
"submit": "Submit",
"import_user": "Import User",
"need_help": "Need help?",
"ew_version": "EW version",
"view_source": "View source",
"view_license": "View license",
"current_bonus": "Current login bonus list",
"enter_bonus_id": "Enter login bonus ID",
"find_bonus_in_url": "You can find a list of available login bonus IDs",
"here": "here",
"should_input": "You should input the",
"migration_id": "Migration id",
"level": "Level",
"last_login_time": "Last Login",
"export_account": "Export account",
"logout": "Logout",
"home": "Home",
"server_time": "Server time",
"error": "Error",
"current_game_time": "Currently set to",
"set_time_hint": "Setting to 0 will set it to now, and -1 will reset to open server time. Time will still progress, based off of when you set this timestamp.",
"input_server_time": "Enter Server Time",
"loading": "Loading...",
"transfer": "Transfer",
"required": "required",
"optional": "optional",
"transfer_passcode_hint": "(game will not recognize special characters, only use letters and numbers or you will be locked out)",
"refresh_and_retry": "Please reload the page and try again.",
"user_data_incorrect": "Incorrect user data file format",
"home_data_incorrect": "Incorrect home data file format",
"mission_data_incorrect": "Incorrect mission data file format",
"card_data_incorrect": "Incorrect sif card data file format",
"default_download_url": "Your server admin has no pre-patched apks to download. See the question below.",
"has_download_url": "Your server admin has a link to download! Download ",
"japan": "Japan",
"global": "Global",
"or": "Or"
}

43
webui/src/locales/zh.json Normal file
View File

@ -0,0 +1,43 @@
{
"login": "登录",
"need_full_input": "请完整填入信息",
"uid_not_correct": "SIF2 ID必须是数字在游戏中个人详情页中获取",
"transfer_passcode": "数据迁移密钥:",
"submit": "提交",
"import_user": "导入用户数据",
"need_help": "需要帮助?",
"ew_version": "EW 版本号",
"view_source": "查看源代码",
"view_license": "查看许可证",
"current_bonus": "当前登录奖励列表",
"enter_bonus_id": "输入登录奖励ID",
"find_bonus_in_url": "你可以找到可用登录奖励ID的列表",
"here": "这里",
"should_input": "你应该输入指定",
"migration_id": "引继码",
"level": "等级",
"last_login_time": "上次登录",
"export_account": "导出用户数据",
"logout": "登出",
"home": "用户主页",
"server_time": "服务器时间",
"error": "错误",
"current_game_time": "当前游戏时间为",
"set_time_hint": "将其设置为0将会设置为当前时间而-1则会重置到开服时间。时间的推进仍将基于您设置此时间戳的时间。",
"input_server_time": "输入服务器时间",
"loading": "请稍候...",
"transfer": "导入数据",
"required": "必要",
"optional": "可选",
"transfer_passcode_hint": "(游戏将无法识别特殊字符,只能使用字母和数字,否则您将被锁定)",
"refresh_and_retry": "请重新加载页面并重试。",
"user_data_incorrect": "用户数据 文件格式不正确",
"home_data_incorrect": "主页数据 文件格式不正确",
"mission_data_incorrect": "任务数据 文件格式不正确",
"card_data_incorrect": "卡牌数据 文件格式不正确",
"default_download_url": "您的服务器管理员没有可供下载的预打补丁的应用程序包。请参阅下面的问题。",
"has_download_url": "您的服务器管理员有下载链接!下载 ",
"japan": "日服",
"global": "国际服",
"or": "或者"
}

View File

@ -1,11 +1,13 @@
import { useState } from 'react'
import {useState} from 'react'
import './Login.css'
import Request from '../Request.jsx'
import {useTranslation} from "react-i18next";
function Login() {
const error = useState(new URL(window.location).searchParams.get("message") || "");
const uid = useState((window.localStorage && window.localStorage.getItem("ew_uid")) || "");
const password = useState("");
const { t } = useTranslation();
function showError(message) {
error[1](message);
@ -14,11 +16,11 @@ function Login() {
const handleSubmit = async (event) => {
event.preventDefault();
if (!uid[0] || !password[0]) {
showError("Missing userid/password");
showError(t('need_full_input'));
return;
}
if (isNaN(uid[0])) {
showError("UserID should be a number. (The \"Friend ID\" in your profile)");
showError(t('uid_not_correct'));
return;
}
if (window.localStorage) window.localStorage.setItem("ew_uid", uid[0]);
@ -29,7 +31,7 @@ function Login() {
password: password[0]
}
);
if (resp.result == "OK") {
if (resp.result === "OK") {
window.location.href = "/home/";
} else {
showError(resp.message);
@ -48,19 +50,26 @@ function Login() {
return (
<div id="login-form">
<h1>登录</h1>
<h1>{t('login')}</h1>
<form>
<label htmlFor="id">SIF2 ID:</label>
<input type="text" id="id" name="id" onChange={(event) => {uid[1](event.target.value)}} value={uid[0]} />
<label htmlFor="password">数据迁移密钥:</label>
<input type="password" id="password" name="password" onChange={(event) => {password[1](event.target.value)}} />
<input type="submit" value="提交" onClick={handleSubmit}/>
<input type="text" id="id" name="id" onChange={(event) => {
uid[1](event.target.value)
}} value={uid[0]}/>
<label htmlFor="password">{t('transfer_passcode')}</label>
<input type="password" id="password" name="password" onChange={(event) => {
password[1](event.target.value)
}}/>
<input type="submit" value={t('submit')} onClick={handleSubmit}/>
<div id="sub_div">
<button onClick={import_user}>导入用户数据</button><br/><br/>
<button onClick={help}>需要帮助</button><br/><br/>
{ error[0] ? <p>Error: { error[0] } </p> : <p></p> }
<button onClick={import_user}>{t('import_user')}</button>
<br/><br/>
<button onClick={help}>{t('need_help')}</button>
<br/><br/>
{error[0] ? <p>Error: {error[0]} </p> : <p></p>}
</div>
<p>EW 版本号 1.0.1 - <a href="https://git.zhushenwudi.top/zhushenwudi/ew">查看源代码</a> - <a href="https://git.zhushenwudi.top/zhushenwudi/ew/src/branch/main/LICENSE">查看许可证</a></p>
<p>{t('ew_version')} 1.0.1 - <a href="https://git.zhushenwudi.top/zhushenwudi/ew">{t('view_source')}</a> - <a
href="https://git.zhushenwudi.top/zhushenwudi/ew/src/branch/main/LICENSE">{t('view_license')}</a></p>
</form>
</div>
);

View File

@ -4,6 +4,11 @@ import Login from './login/Login.jsx'
import Home from './home/Home.jsx'
import Import from './import/Import.jsx'
import Help from './help/Help.jsx'
import LanguageSwitcher from "./utils/LanguageSwitcher.jsx";
import {I18nextProvider} from 'react-i18next';
import i18next from 'i18next';
import enTranslation from './locales/en.json';
import zhTranslation from './locales/zh.json';
let Elem;
switch (window.location.pathname) {
@ -17,16 +22,31 @@ switch (window.location.pathname) {
Elem = Import;
break;
case "/help/":
Elem = Help;
break;
Elem = Help;
break;
default:
window.location.pathname = "/";
}
if (Elem) {
ReactDOM.createRoot(document.getElementById('root')).render(
<React.StrictMode>
<Elem />
</React.StrictMode>,
)
}
const savedLanguage = localStorage.getItem('language') || 'zh';
i18next.init({
interpolation: {escapeValue: false},
lng: savedLanguage,
resources: {
en: {translation: enTranslation},
zh: {translation: zhTranslation},
},
}).then(() => {
ReactDOM.createRoot(document.getElementById('root')).render(
<React.StrictMode>
<I18nextProvider i18n={i18next}>
<div style={{position: 'relative'}}>
<LanguageSwitcher/>
<Elem/>
</div>
</I18nextProvider>
</React.StrictMode>
);
});
}

View File

@ -0,0 +1,56 @@
import {useEffect, useState} from 'react';
import {useTranslation} from 'react-i18next';
function LanguageSwitcher() {
const {i18n} = useTranslation();
const [margin, setMargin] = useState(0);
const [language, setLanguage] = useState(() => {
return localStorage.getItem('language') || 'zh'; // localStorage
});
useEffect(() => {
i18n.changeLanguage(language);
localStorage.setItem('language', language); // localStorage
}, [language, i18n]);
useEffect(() => {
changeMargin()
}, []);
useEffect(() => {
const handleResize = () => {
changeMargin()
};
window.addEventListener('resize', handleResize);
return () => {
window.removeEventListener('resize', handleResize);
};
}, []);
const changeMargin = () => {
switch (window.location.pathname) {
case "/home/":
case "/help/":
setMargin((window.innerWidth - 228) * 0.05);
break;
default:
setMargin((window.innerWidth - 418) / 2);
break;
}
}
const changeLanguage = () => {
const newLanguage = language === 'zh' ? 'en' : 'zh';
setLanguage(newLanguage);
};
return (
<button style={{position: "absolute", top: 0, right: margin, zIndex: 100}} onClick={changeLanguage}>
{language === "zh" ? "English" : "中文"}
</button>
);
}
export default LanguageSwitcher;