feat: 支持多语言
This commit is contained in:
parent
a5fb3cc100
commit
11eaaa43d3
@ -46,7 +46,7 @@ pub struct Args {
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#[arg(long, default_value = "./data/", help = "Path to store database files")]
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path: String,
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#[arg(long, default_value = "./asset/", help = "Path to store database files")]
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#[arg(long, default_value = "./assets/", help = "Path to store database files")]
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asset_path: String,
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#[arg(long, default_value_t = false, help = "Enable assets server")]
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4554
webui/package-lock.json
generated
4554
webui/package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@ -10,9 +10,11 @@
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"preview": "vite preview"
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},
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"dependencies": {
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"i18next": "^24.2.1",
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"react": "^18.2.0",
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"react-bootstrap": "^2.10.2",
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"react-dom": "^18.2.0"
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"react-dom": "^18.2.0",
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"react-i18next": "^15.4.0"
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},
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"devDependencies": {
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"@types/react": "^18.2.66",
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@ -1,14 +1,19 @@
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import {useEffect, useState} from 'react'
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import './Help.css'
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import Request from '../Request.jsx'
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import i18n from 'i18next';
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import i18next from "i18next";
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import {useTranslation} from "react-i18next";
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let init = false
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let defaultDownloadUrl = "您的服务器管理员没有可供下载的预打补丁的应用程序包。请参阅下面的问题。"
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function Help() {
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const [downloadUrl, setDownloadUrl] = useState(<div>{defaultDownloadUrl}</div>);
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const [downloadUrl, setDownloadUrl] = useState();
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const [defaultDownloadUrl, setDefaultDownloadUrl] = useState();
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const [downloadUrliOSGL, setDownloadUrliOSGL] = useState("https://ethanthesleepy.one/public/lovelive/sif2/sif2-gl.ipa");
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const [downloadUrliOSJP, setDownloadUrliOSJP] = useState("https://ethanthesleepy.one/public/lovelive/sif2/sif2-jp.ipa");
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const [language, setLanguage] = useState()
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const { t } = useTranslation();
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const [assetUrl, setAssetUrl] = useState("https://sif2.sif.moe");
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@ -23,16 +28,16 @@ function Help() {
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if (!resp.data.links) return;
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if (resp.data.links.global && resp.data.links.japan) {
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setDownloadUrl(
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<div>您的服务器管理员有下载链接!下载 <a href={resp.data.links.japan}>日服</a> 或者 <a
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href={resp.data.links.global}>国际服</a></div>
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<div>{t('has_download_url')}<a href={resp.data.links.japan}>{t('japan')}</a> {t('or')} <a
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href={resp.data.links.global}>{t('global')}</a></div>
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);
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} else if (resp.data.links.global) {
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setDownloadUrl(
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<div>您的服务器管理员有下载链接!下载 <a href={resp.data.links.global}>国际服</a></div>
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<div>{t('has_download_url')}<a href={resp.data.links.global}>{t('global')}</a></div>
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);
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} else if (resp.data.links.japan) {
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setDownloadUrl(
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<div>您的服务器管理员有下载链接!下载 <a href={resp.data.links.japan}>日服</a></div>
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<div>{t('has_download_url')}<a href={resp.data.links.japan}>{t('japan')}</a></div>
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);
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}
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if (resp.data.links.assets) {
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@ -50,62 +55,139 @@ function Help() {
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})();
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});
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useEffect(() => {
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setLanguage(i18next.language)
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setDefaultDownloadUrl(t('default_download_url'))
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setDownloadUrl(t('default_download_url'))
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const handleLanguageChanged = (lng) => {
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setLanguage(lng)
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setDownloadUrl(t('default_download_url'))
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};
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i18n.on('languageChanged', handleLanguageChanged);
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return () => {
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i18n.off('languageChanged', handleLanguageChanged);
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};
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}, []);
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const renderNoAndroidDownloadUrl = () => {
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return <>
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<h2>我的服务器管理员没有下载链接,我该如何修补apk(安卓)?</h2>
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<p>你可以用 <a href="https://sif2patch.zhushenwudi.top">@arasfon's sif2 apk 修补工具</a>。
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在“服务器URL”中填写"{window.location.origin}",在“资源URL”中填写 "{assetUrl}"(默认已经帮你填入了以上信息)。
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选择你的游戏版本, 更改头部格式为“Lowercase”, 最后点击开始修补。完成修补后使用 <a
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if (language === "zh") {
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return <>
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<h2>我的服务器管理员没有下载链接,我该如何修补apk(安卓)?</h2>
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<p>你可以用 <a href="https://sif2patch.zhushenwudi.top">@arasfon's sif2 apk 修补工具</a>。
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在“服务器URL”中填写"{window.location.origin}",在“资源URL”中填写 "{assetUrl}"(默认已经帮你填入了以上信息)。
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选择你的游戏版本, 更改头部格式为“Lowercase”, 最后点击开始修补。完成修补后使用 <a
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href="https://github.com/patrickfav/uber-apk-signer">uber-apk-signer</a> 来签署apk.
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最后便可以安装到你的手机上了!</p>
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</>
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最后便可以安装到你的手机上了!</p>
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</>
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} else {
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return <>
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<h2>My server admin has no download URLs, how do I patch the apk? (Android)</h2>
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<p>You can use <a href="https://sif2patch.zhushenwudi.top">@arasfon's sif2 apk 修补工具</a>.
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Plug and the asset url, which is "{assetUrl}", into the "Assets URL" textbox,
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and then the server url (Which is likely "{window.location.origin}", though this may not be the case).
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Select your game version, set "header format" to "Lowercase", and press patch. Once that done, use
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<a href="https://github.com/patrickfav/uber-apk-signer">uber-apk-signer</a>
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to sign the apk. Then, get it onto your phone and install!</p>
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</>
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}
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}
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const renderZh = () => {
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return <div id="home">
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<h1>帮助/关于</h1>
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<h2>“ew”是什么?这个服务器是用来做什么的?</h2>
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<p>“ew”是一个用Rust编写的私人服务器,原作者:Ethan O'Brien,原项目:<a
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href="https://git.ethanthesleepy.one/ethanaobrien/ew">ew仓库地址</a>。
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本项目为二次开发版本,用于短命的游戏《Love Live! School idol festival 2 MIRACLE LIVE!》,
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这是一款以Love Live!为主题的移动节奏游戏。</p>
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<h2>我只是想在这个服务器上玩,我该如何安装这个应用程序?(安卓)</h2>
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<p>{downloadUrl}</p>
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{downloadUrl === defaultDownloadUrl ? renderNoAndroidDownloadUrl() : null}
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<h2>我该如何安装这款应用?(iOS)</h2>
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<p>在iOS上运行要比Android简单得多,这要归功于Discord上的Triangle。你首先要下载一个用于 <a
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href={downloadUrliOSGL}>国际服</a> 或者 <a href={downloadUrliOSJP}>日服</a> 的ipa文件,
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然后使用 <a href="https://sideloadly.io/">Sideloadly</a> (或任何能够实现侧载的应用程序)来安装这个APP。打开手机系统设置,
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导航到SIF2应用的设置页面, 填入“Server URL”:"{window.location.origin}" 与 “Assets URL”:"{assetUrl}"。
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如果您在打开应用程序时遇到任何错误,请确保设置中的所有网址都没有以斜杠结尾。</p>
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<h2>求求!我尝试打开SIF2,但它显示为“不可用”(iOS)。</h2>
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<p>不要删除当前的SIF2,只需重新侧载该应用程序。这是苹果的安全功能。</p>
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<h2>程序的执行效率如何?</h2>
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<p>运行得相当不错。服务器本身占用的存储空间甚至不到20兆字节,并且是用Rust编写的。我个人认为它写得相当好。</p>
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<h2>我的电脑/笔记本电脑能运行服务器吗?</h2>
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<p>非常有可能。如果平台是支持 <a
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href="https://doc.rust-lang.org/nightly/rustc/platform-support.html">Rust语言</a> 的,
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那么答案是肯定的!在我有时间设置自动操作之前,建议手动编译项目。 <a
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href="https://git.zhushenwudi.top/zhushenwudi/ew">ew仓库地址</a></p>
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<h2>服务器现在是宕机了吗?我无法连接。</h2>
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<p>假设你刚刚在你使用的服务器上加载了这个页面,那么答案是否定的,否则请联系你的服务器管理员。</p>
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<h2>打歌活动能正常游玩吗?</h2>
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<p>大多数活动会让游戏崩溃,不过这确实是不应该的。明星活动部分已实现。你可以提升自己的排名,并在排名表中与其他玩家竞争,但目前尚未实现奖励功能。</p>
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<h2>我该如何获取活动UR呢?</h2>
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<p>可以通过游戏内兑换码的方式领取活动UR:UR</p>
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<h2>当我操作窗口关闭时,为什么游戏会崩溃?</h2>
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<p>这很可能意味着服务器上有某些地方出故障了。如果你是自行托管(服务器),请通过Matrix联系我。否则,联系你的服务器管理员,并让他们报告这个问题。</p>
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</div>
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}
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const renderEn = () => {
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return <div id="home">
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<h1>Help/About</h1>
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<h2>What is "ew"? What is this server for?</h2>
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<p>"ew" is a private server, written in Rust, for the short lived game "Love Live! School idol festival 2 MIRACLE LIVE!", a Love Live! themed mobile rhythm game.</p>
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<h2>I'm just trying to play on this server, how do I install the app? (Android)</h2>
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<p>{downloadUrl}</p>
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{downloadUrl === defaultDownloadUrl ? renderNoAndroidDownloadUrl() : null}
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<h2>How do I install the app? (iOS)</h2>
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<p>Running on iOS is much simpler than Android, thanks to triangle on the discord. You first download an ipa file for
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<a href={downloadUrliOSGL}>global</a> or <a href={downloadUrliOSJP}>Japan</a>,
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and use <a href="https://sideloadly.io/">Sideloadly</a> (or your preferred application installer) to install the app.
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Then open settings, navigate to the app you just installed, and input the server url (Which is likely "{window.location.origin}",
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though this may not be the case), and the asset url, which is "{assetUrl}".
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If you have any errors opening the app, make sure none of the urls in settings end with a slash (/).</p>
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<h2>Help! I'm trying to open the app and it shows as "unavailable" (iOS)</h2>
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<p>Do not delete it, Just re-sideload the app. This is an Apple security feature.</p>
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<h2>How well does this work?</h2>
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<p>Works well enough. The server itself takes up not even 20mb of storage, and it's written in rust. I personally think it's pretty well written.</p>
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<h2>Could my computer/laptop run a server?</h2>
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<p>Very very likely. If the platform is <a href="https://doc.rust-lang.org/nightly/rustc/platform-support.html">supported by rust</a>,
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then the answer is yes! It is recommended to manually compile the project until I get the time to setup actions.
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<a href="https://git.ethanthesleepy.one/ethanaobrien/ew">ew repo</a></p>
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<h2>Is the server down right now? I can't connect</h2>
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<p>Assuming you have just loaded this page on the server you use, then the answer is no, otherwise please contact your server admin.</p>
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<h2>Do events work?</h2>
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<p>Most events do not, though most should not crash the game. Star events are partially implemented.
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You can get your rank up, and compete with other players in a ranking table, but no rewards are currently implemented.</p>
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<h2>But then, how do I get event URs?</h2>
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<p>There are serial codes for several things, one of which includes all the event URs. UR</p>
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<h2>Why does the game crash when I do x?</h2>
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<p>This likely means something on the server is broken. If you're self hosting, please contact me via matrix. Otherwise, contact your server admin and ask them to report the issue.</p>
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</div>
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}
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return (
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<div id="home">
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<h1>帮助/关于</h1>
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<h2>“ew”是什么?这个服务器是用来做什么的?</h2>
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<p>“ew”是一个用Rust编写的私人服务器,原作者:Ethan O'Brien,原项目:<a
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href="https://git.ethanthesleepy.one/ethanaobrien/ew">ew仓库地址</a>。
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本项目为二次开发版本,用于短命的游戏《Love Live! School idol festival 2 MIRACLE LIVE!》,
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这是一款以Love Live!为主题的移动节奏游戏。</p>
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<h2>我只是想在这个服务器上玩,我该如何安装这个应用程序?(安卓)</h2>
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<p>{downloadUrl}</p>
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{downloadUrl === defaultDownloadUrl ? renderNoAndroidDownloadUrl() : null}
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<h2>我该如何安装这款应用?(iOS)</h2>
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<p>在iOS上运行要比Android简单得多,这要归功于Discord上的Triangle。你首先要下载一个用于 <a
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href={downloadUrliOSGL}>国际服</a> 或者 <a href={downloadUrliOSJP}>日服</a> 的ipa文件,
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然后使用 <a href="https://sideloadly.io/">Sideloadly</a> (或任何能够实现侧载的应用程序)来安装这个APP。打开手机系统设置,
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导航到SIF2应用的设置页面, 填入“Server URL”:"{window.location.origin}" 与 “Assets URL”:"{assetUrl}"。
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如果您在打开应用程序时遇到任何错误,请确保设置中的所有网址都没有以斜杠结尾。</p>
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<h2>求求!我尝试打开SIF2,但它显示为“不可用”(iOS)。</h2>
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<p>不要删除当前的SIF2,只需重新侧载该应用程序。这是苹果的安全功能。</p>
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<h2>程序的执行效率如何?</h2>
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<p>运行得相当不错。服务器本身占用的存储空间甚至不到20兆字节,并且是用Rust编写的。我个人认为它写得相当好。</p>
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<h2>我的电脑/笔记本电脑能运行服务器吗?</h2>
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<p>非常有可能。如果平台是支持 <a
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href="https://doc.rust-lang.org/nightly/rustc/platform-support.html">Rust语言</a> 的,
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那么答案是肯定的!在我有时间设置自动操作之前,建议手动编译项目。 <a
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href="https://git.zhushenwudi.top/zhushenwudi/ew">ew仓库地址</a></p>
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<h2>服务器现在是宕机了吗?我无法连接。</h2>
|
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<p>假设你刚刚在你使用的服务器上加载了这个页面,那么答案是否定的,否则请联系你的服务器管理员。</p>
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<h2>打歌活动能正常游玩吗?</h2>
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<p>大多数活动会让游戏崩溃,不过这确实是不应该的。明星活动部分已实现。你可以提升自己的排名,并在排名表中与其他玩家竞争,但目前尚未实现奖励功能。</p>
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<h2>我该如何获取活动UR呢?</h2>
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<p>可以通过游戏内兑换码的方式领取活动UR:meow、kode、ganuy</p>
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<h2>当我操作窗口关闭时,为什么游戏会崩溃?</h2>
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<p>这很可能意味着服务器上有某些地方出故障了。如果你是自行托管(服务器),请通过Matrix联系我。否则,联系你的服务器管理员,并让他们报告这个问题。</p>
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</div>
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language === 'zh' ? renderZh() : renderEn()
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);
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}
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@ -1,6 +1,8 @@
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import { useState, useEffect } from 'react'
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import './Home.css'
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import Request from '../Request.jsx'
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import {useTranslation} from "react-i18next";
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let bonusItems = [];
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function getMigrationID(uid) {
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@ -21,6 +23,7 @@ function getMigrationID(uid) {
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function Bonus() {
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const [inputValue, setInputValue] = useState('');
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const error = useState("");
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const { t } = useTranslation();
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let itemz = [];
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bonusItems.forEach((e) => {
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@ -63,7 +66,7 @@ function Bonus() {
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return (
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<div>
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<h2>当前登录奖励列表</h2>
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<h2>{t('current_bonus')}</h2>
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<div id="error"> { error[0] ? <p>Error: { error[0] } </p> : <p></p> } </div>
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<ul>
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{submittedItems.map((item, index) => (
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@ -78,11 +81,11 @@ function Bonus() {
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type="text"
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value={inputValue}
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onChange={(event) => setInputValue(event.target.value)}
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placeholder="输入登录奖励ID"
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placeholder={t('enter_bonus_id')}
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/>
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<button type="submit">提交</button>
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<button type="submit">{t('submit')}</button>
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</form>
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<p>你可以找到可用登录奖励ID的列表。 <a href="https://git.ethanthesleepy.one/ethanaobrien/ew/src/branch/main/src/router/databases/json/login_bonus.json">这里</a>. 你应该输入指定 <code>id</code></p>
|
||||
<p>{t('find_bonus_in_url')} <a href="https://git.ethanthesleepy.one/ethanaobrien/ew/src/branch/main/src/router/databases/json/login_bonus.json">{t('here')}</a>. {t('should_input')} <code>id</code></p>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@ -92,6 +95,7 @@ function Home() {
|
||||
const [inputValue, setInputValue] = useState('');
|
||||
const [serverTime, setServerTime] = useState('');
|
||||
const error = useState("");
|
||||
const { t } = useTranslation();
|
||||
|
||||
const logout = () => {
|
||||
window.location.href = "/webui/logout";
|
||||
@ -170,10 +174,10 @@ function Home() {
|
||||
|
||||
userdata(
|
||||
<div>
|
||||
<p>SIF2 用户id: { user.user.id } </p>
|
||||
<p>引继码: { getMigrationID(user.user.id) } </p>
|
||||
<p>等级: { user.user.rank } ({ user.user.exp } exp)</p>
|
||||
<p>上次登录时间: { (new Date(user.user.last_login_time * 1000)).toString() } </p>
|
||||
<p>SIF2 ID: { user.user.id } </p>
|
||||
<p>{t('migration_id')}: { getMigrationID(user.user.id) } </p>
|
||||
<p>{t('level')}: { user.user.rank } ({ user.user.exp } exp)</p>
|
||||
<p>{t('last_login_time')}: { (new Date(user.user.last_login_time * 1000)).toString() } </p>
|
||||
<Bonus />
|
||||
</div>
|
||||
);
|
||||
@ -182,25 +186,25 @@ function Home() {
|
||||
|
||||
return (
|
||||
<div id="home">
|
||||
<button id="logout" onClick={expor}>导出用户数据</button><br/><br/><br/>
|
||||
<button id="logout" onClick={logout}>登出</button>
|
||||
<h1>用户主页</h1>
|
||||
<button id="logout" onClick={expor}>{t('export_account')}</button><br/><br/><br/>
|
||||
<button id="logout" onClick={logout}>{t('logout')}</button>
|
||||
<h1>{t('home')}</h1>
|
||||
|
||||
{ user ? <div>
|
||||
{ user }
|
||||
<h2>服务器时间</h2>
|
||||
<div id="error"> { error[0] ? <p>Error: { error[0] } </p> : <p></p> } </div>
|
||||
<p>当前游戏时间为 { serverTime }. 将其设置为0将会设置为当前时间,而-1则会重置到开服时间。时间的推进仍将基于您设置此时间戳的时间。</p>
|
||||
<h2>{t('server_time')}</h2>
|
||||
<div id="error"> { error[0] ? <p>{t('error')}: { error[0] } </p> : <p></p> } </div>
|
||||
<p>{t('current_game_time')} { serverTime }. {t("set_time_hint")}</p>
|
||||
<form onSubmit={handleSubmit}>
|
||||
<input
|
||||
type="text"
|
||||
value={inputValue}
|
||||
onChange={(event) => setInputValue(event.target.value)}
|
||||
placeholder="输入服务器时间"
|
||||
placeholder={t('input_server_time')}
|
||||
/>
|
||||
<button type="submit">提交</button>
|
||||
<button type="submit">{t('submit')}</button>
|
||||
</form></div>
|
||||
: <p>Loading...</p> }
|
||||
: <p>{t('loading')}</p> }
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
@ -1,11 +1,13 @@
|
||||
import { useState } from 'react'
|
||||
import './Import.css'
|
||||
import Request from '../Request.jsx'
|
||||
import {useTranslation} from "react-i18next";
|
||||
|
||||
function Login() {
|
||||
const error = useState(new URL(window.location).searchParams.get("message") || "");
|
||||
const status = useState("");
|
||||
const uid = useState((window.localStorage && window.localStorage.getItem("ew_uid")) || "");
|
||||
const { t } = useTranslation();
|
||||
let file=[], file1=[], file2=[], file3=[], password;
|
||||
let has_imported = false;
|
||||
|
||||
@ -23,26 +25,26 @@ function Login() {
|
||||
jp: true
|
||||
};
|
||||
if (!data.userdata || !data.userdata.user || !data.userdata.user.id) {
|
||||
error[1]("Incorrect user data file format");
|
||||
error[1](t('user_data_incorrect'));
|
||||
return;
|
||||
}
|
||||
if (!data.home || !data.home.home || !data.home.home.information_list) {
|
||||
error[1]("Incorrect home data file format");
|
||||
error[1](t('home_data_incorrect'));
|
||||
return;
|
||||
}
|
||||
if (!Array.isArray(data.missions) && data.missions) {
|
||||
error[1]("Incorrect mission data file format");
|
||||
error[1](t('mission_data_incorrect'));
|
||||
return;
|
||||
}
|
||||
if (!Array.isArray(data.sif_cards) && data.sif_cards) {
|
||||
error[1]("Incorrect sif card data file format");
|
||||
error[1](t('card_data_incorrect'));
|
||||
return;
|
||||
}
|
||||
let resp = await Request(
|
||||
"/api/webui/import",
|
||||
data
|
||||
);
|
||||
if (resp.result == "OK") {
|
||||
if (resp.result === "OK") {
|
||||
status[1](<div><p>Account imported!</p><p>User id: {resp.uid}</p><p>Migration token: {resp.migration_token}</p></div>);
|
||||
} else {
|
||||
error[1](resp.message);
|
||||
@ -54,27 +56,27 @@ function Login() {
|
||||
|
||||
return (
|
||||
<div id="login-form">
|
||||
<h1>导入数据</h1>
|
||||
<h1>{t('transfer')}</h1>
|
||||
<form>
|
||||
{ <p>{ status[0] } </p> }
|
||||
<label htmlFor="id">userdata.json(必要):</label>
|
||||
<label htmlFor="id">userdata.json({t('required')}):</label>
|
||||
<input type="file" id="id" name="id" onChange={(event) => {file = event.target.files}} accept="application/json"/>
|
||||
|
||||
<label htmlFor="file1">userhome.json(必要):</label>
|
||||
<label htmlFor="file1">userhome.json({t('required')}):</label>
|
||||
<input type="file" id="file1" name="file1" onChange={(event) => {file1 = event.target.files}} accept="application/json"/>
|
||||
|
||||
<label htmlFor="file2">missions.json(可选):</label>
|
||||
<label htmlFor="file2">missions.json({t('optional')}):</label>
|
||||
<input type="file" id="file2" name="file2" onChange={(event) => {file2 = event.target.files}} accept="application/json"/>
|
||||
|
||||
<label htmlFor="file3">sifcards.json(可选):</label>
|
||||
<label htmlFor="file3">sifcards.json({t('optional')}):</label>
|
||||
<input type="file" id="file3" name="file3" onChange={(event) => {file3 = event.target.files}} accept="application/json"/>
|
||||
|
||||
<label htmlFor="password">数据迁移密钥 (游戏将无法识别特殊字符,只能使用字母和数字,否则您将被锁定):</label>
|
||||
<label htmlFor="password">{t('transfer_passcode')}{t('transfer_passcode_hint')}</label>
|
||||
<input type="password" id="password" name="password" onChange={(event) => {password = event.target.value}} />
|
||||
|
||||
<input type="submit" value="提交" onClick={handleSubmit}/>
|
||||
<input type="submit" value={t('submit')} onClick={handleSubmit}/>
|
||||
<div id="sub_div">
|
||||
{ error[0] ? <p>错误: { error[0] }。请重新加载页面并重试。</p> : <p></p> }
|
||||
{ error[0] ? <p>{t('error')}: { error[0] }. {t('refresh_and_retry')}</p> : <p></p> }
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
|
43
webui/src/locales/en.json
Normal file
43
webui/src/locales/en.json
Normal file
@ -0,0 +1,43 @@
|
||||
{
|
||||
"login": "Login",
|
||||
"need_full_input": "Please fill in the information completely",
|
||||
"uid_not_correct": "SIF2 ID should be a number, get it in game personal profile",
|
||||
"transfer_passcode": "Transfer passcode:",
|
||||
"submit": "Submit",
|
||||
"import_user": "Import User",
|
||||
"need_help": "Need help?",
|
||||
"ew_version": "EW version",
|
||||
"view_source": "View source",
|
||||
"view_license": "View license",
|
||||
"current_bonus": "Current login bonus list",
|
||||
"enter_bonus_id": "Enter login bonus ID",
|
||||
"find_bonus_in_url": "You can find a list of available login bonus IDs",
|
||||
"here": "here",
|
||||
"should_input": "You should input the",
|
||||
"migration_id": "Migration id",
|
||||
"level": "Level",
|
||||
"last_login_time": "Last Login",
|
||||
"export_account": "Export account",
|
||||
"logout": "Logout",
|
||||
"home": "Home",
|
||||
"server_time": "Server time",
|
||||
"error": "Error",
|
||||
"current_game_time": "Currently set to",
|
||||
"set_time_hint": "Setting to 0 will set it to now, and -1 will reset to open server time. Time will still progress, based off of when you set this timestamp.",
|
||||
"input_server_time": "Enter Server Time",
|
||||
"loading": "Loading...",
|
||||
"transfer": "Transfer",
|
||||
"required": "required",
|
||||
"optional": "optional",
|
||||
"transfer_passcode_hint": "(game will not recognize special characters, only use letters and numbers or you will be locked out)",
|
||||
"refresh_and_retry": "Please reload the page and try again.",
|
||||
"user_data_incorrect": "Incorrect user data file format",
|
||||
"home_data_incorrect": "Incorrect home data file format",
|
||||
"mission_data_incorrect": "Incorrect mission data file format",
|
||||
"card_data_incorrect": "Incorrect sif card data file format",
|
||||
"default_download_url": "Your server admin has no pre-patched apks to download. See the question below.",
|
||||
"has_download_url": "Your server admin has a link to download! Download ",
|
||||
"japan": "Japan",
|
||||
"global": "Global",
|
||||
"or": "Or"
|
||||
}
|
43
webui/src/locales/zh.json
Normal file
43
webui/src/locales/zh.json
Normal file
@ -0,0 +1,43 @@
|
||||
{
|
||||
"login": "登录",
|
||||
"need_full_input": "请完整填入信息",
|
||||
"uid_not_correct": "SIF2 ID必须是数字,在游戏中个人详情页中获取",
|
||||
"transfer_passcode": "数据迁移密钥:",
|
||||
"submit": "提交",
|
||||
"import_user": "导入用户数据",
|
||||
"need_help": "需要帮助?",
|
||||
"ew_version": "EW 版本号",
|
||||
"view_source": "查看源代码",
|
||||
"view_license": "查看许可证",
|
||||
"current_bonus": "当前登录奖励列表",
|
||||
"enter_bonus_id": "输入登录奖励ID",
|
||||
"find_bonus_in_url": "你可以找到可用登录奖励ID的列表",
|
||||
"here": "这里",
|
||||
"should_input": "你应该输入指定",
|
||||
"migration_id": "引继码",
|
||||
"level": "等级",
|
||||
"last_login_time": "上次登录",
|
||||
"export_account": "导出用户数据",
|
||||
"logout": "登出",
|
||||
"home": "用户主页",
|
||||
"server_time": "服务器时间",
|
||||
"error": "错误",
|
||||
"current_game_time": "当前游戏时间为",
|
||||
"set_time_hint": "将其设置为0将会设置为当前时间,而-1则会重置到开服时间。时间的推进仍将基于您设置此时间戳的时间。",
|
||||
"input_server_time": "输入服务器时间",
|
||||
"loading": "请稍候...",
|
||||
"transfer": "导入数据",
|
||||
"required": "必要",
|
||||
"optional": "可选",
|
||||
"transfer_passcode_hint": "(游戏将无法识别特殊字符,只能使用字母和数字,否则您将被锁定)",
|
||||
"refresh_and_retry": "请重新加载页面并重试。",
|
||||
"user_data_incorrect": "用户数据 文件格式不正确",
|
||||
"home_data_incorrect": "主页数据 文件格式不正确",
|
||||
"mission_data_incorrect": "任务数据 文件格式不正确",
|
||||
"card_data_incorrect": "卡牌数据 文件格式不正确",
|
||||
"default_download_url": "您的服务器管理员没有可供下载的预打补丁的应用程序包。请参阅下面的问题。",
|
||||
"has_download_url": "您的服务器管理员有下载链接!下载 ",
|
||||
"japan": "日服",
|
||||
"global": "国际服",
|
||||
"or": "或者"
|
||||
}
|
@ -1,11 +1,13 @@
|
||||
import { useState } from 'react'
|
||||
import {useState} from 'react'
|
||||
import './Login.css'
|
||||
import Request from '../Request.jsx'
|
||||
import {useTranslation} from "react-i18next";
|
||||
|
||||
function Login() {
|
||||
const error = useState(new URL(window.location).searchParams.get("message") || "");
|
||||
const uid = useState((window.localStorage && window.localStorage.getItem("ew_uid")) || "");
|
||||
const password = useState("");
|
||||
const { t } = useTranslation();
|
||||
|
||||
function showError(message) {
|
||||
error[1](message);
|
||||
@ -14,11 +16,11 @@ function Login() {
|
||||
const handleSubmit = async (event) => {
|
||||
event.preventDefault();
|
||||
if (!uid[0] || !password[0]) {
|
||||
showError("Missing userid/password");
|
||||
showError(t('need_full_input'));
|
||||
return;
|
||||
}
|
||||
if (isNaN(uid[0])) {
|
||||
showError("UserID should be a number. (The \"Friend ID\" in your profile)");
|
||||
showError(t('uid_not_correct'));
|
||||
return;
|
||||
}
|
||||
if (window.localStorage) window.localStorage.setItem("ew_uid", uid[0]);
|
||||
@ -29,7 +31,7 @@ function Login() {
|
||||
password: password[0]
|
||||
}
|
||||
);
|
||||
if (resp.result == "OK") {
|
||||
if (resp.result === "OK") {
|
||||
window.location.href = "/home/";
|
||||
} else {
|
||||
showError(resp.message);
|
||||
@ -48,19 +50,26 @@ function Login() {
|
||||
|
||||
return (
|
||||
<div id="login-form">
|
||||
<h1>登录</h1>
|
||||
<h1>{t('login')}</h1>
|
||||
<form>
|
||||
<label htmlFor="id">SIF2 ID:</label>
|
||||
<input type="text" id="id" name="id" onChange={(event) => {uid[1](event.target.value)}} value={uid[0]} />
|
||||
<label htmlFor="password">数据迁移密钥:</label>
|
||||
<input type="password" id="password" name="password" onChange={(event) => {password[1](event.target.value)}} />
|
||||
<input type="submit" value="提交" onClick={handleSubmit}/>
|
||||
<input type="text" id="id" name="id" onChange={(event) => {
|
||||
uid[1](event.target.value)
|
||||
}} value={uid[0]}/>
|
||||
<label htmlFor="password">{t('transfer_passcode')}</label>
|
||||
<input type="password" id="password" name="password" onChange={(event) => {
|
||||
password[1](event.target.value)
|
||||
}}/>
|
||||
<input type="submit" value={t('submit')} onClick={handleSubmit}/>
|
||||
<div id="sub_div">
|
||||
<button onClick={import_user}>导入用户数据</button><br/><br/>
|
||||
<button onClick={help}>需要帮助?</button><br/><br/>
|
||||
{ error[0] ? <p>Error: { error[0] } </p> : <p></p> }
|
||||
<button onClick={import_user}>{t('import_user')}</button>
|
||||
<br/><br/>
|
||||
<button onClick={help}>{t('need_help')}</button>
|
||||
<br/><br/>
|
||||
{error[0] ? <p>Error: {error[0]} </p> : <p></p>}
|
||||
</div>
|
||||
<p>EW 版本号 1.0.1 - <a href="https://git.zhushenwudi.top/zhushenwudi/ew">查看源代码</a> - <a href="https://git.zhushenwudi.top/zhushenwudi/ew/src/branch/main/LICENSE">查看许可证</a></p>
|
||||
<p>{t('ew_version')} 1.0.1 - <a href="https://git.zhushenwudi.top/zhushenwudi/ew">{t('view_source')}</a> - <a
|
||||
href="https://git.zhushenwudi.top/zhushenwudi/ew/src/branch/main/LICENSE">{t('view_license')}</a></p>
|
||||
</form>
|
||||
</div>
|
||||
);
|
||||
|
@ -4,6 +4,11 @@ import Login from './login/Login.jsx'
|
||||
import Home from './home/Home.jsx'
|
||||
import Import from './import/Import.jsx'
|
||||
import Help from './help/Help.jsx'
|
||||
import LanguageSwitcher from "./utils/LanguageSwitcher.jsx";
|
||||
import {I18nextProvider} from 'react-i18next';
|
||||
import i18next from 'i18next';
|
||||
import enTranslation from './locales/en.json';
|
||||
import zhTranslation from './locales/zh.json';
|
||||
|
||||
let Elem;
|
||||
switch (window.location.pathname) {
|
||||
@ -17,16 +22,31 @@ switch (window.location.pathname) {
|
||||
Elem = Import;
|
||||
break;
|
||||
case "/help/":
|
||||
Elem = Help;
|
||||
break;
|
||||
Elem = Help;
|
||||
break;
|
||||
default:
|
||||
window.location.pathname = "/";
|
||||
}
|
||||
|
||||
if (Elem) {
|
||||
ReactDOM.createRoot(document.getElementById('root')).render(
|
||||
<React.StrictMode>
|
||||
<Elem />
|
||||
</React.StrictMode>,
|
||||
)
|
||||
const savedLanguage = localStorage.getItem('language') || 'zh';
|
||||
i18next.init({
|
||||
interpolation: {escapeValue: false},
|
||||
lng: savedLanguage,
|
||||
resources: {
|
||||
en: {translation: enTranslation},
|
||||
zh: {translation: zhTranslation},
|
||||
},
|
||||
}).then(() => {
|
||||
ReactDOM.createRoot(document.getElementById('root')).render(
|
||||
<React.StrictMode>
|
||||
<I18nextProvider i18n={i18next}>
|
||||
<div style={{position: 'relative'}}>
|
||||
<LanguageSwitcher/>
|
||||
<Elem/>
|
||||
</div>
|
||||
</I18nextProvider>
|
||||
</React.StrictMode>
|
||||
);
|
||||
});
|
||||
}
|
56
webui/src/utils/LanguageSwitcher.jsx
Normal file
56
webui/src/utils/LanguageSwitcher.jsx
Normal file
@ -0,0 +1,56 @@
|
||||
import {useEffect, useState} from 'react';
|
||||
import {useTranslation} from 'react-i18next';
|
||||
|
||||
function LanguageSwitcher() {
|
||||
const {i18n} = useTranslation();
|
||||
const [margin, setMargin] = useState(0);
|
||||
const [language, setLanguage] = useState(() => {
|
||||
return localStorage.getItem('language') || 'zh'; // 从 localStorage 初始化
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
i18n.changeLanguage(language);
|
||||
localStorage.setItem('language', language); // 保存到 localStorage
|
||||
}, [language, i18n]);
|
||||
|
||||
useEffect(() => {
|
||||
changeMargin()
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
const handleResize = () => {
|
||||
changeMargin()
|
||||
};
|
||||
|
||||
window.addEventListener('resize', handleResize);
|
||||
|
||||
return () => {
|
||||
window.removeEventListener('resize', handleResize);
|
||||
};
|
||||
}, []);
|
||||
|
||||
const changeMargin = () => {
|
||||
switch (window.location.pathname) {
|
||||
case "/home/":
|
||||
case "/help/":
|
||||
setMargin((window.innerWidth - 228) * 0.05);
|
||||
break;
|
||||
default:
|
||||
setMargin((window.innerWidth - 418) / 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const changeLanguage = () => {
|
||||
const newLanguage = language === 'zh' ? 'en' : 'zh';
|
||||
setLanguage(newLanguage);
|
||||
};
|
||||
|
||||
return (
|
||||
<button style={{position: "absolute", top: 0, right: margin, zIndex: 100}} onClick={changeLanguage}>
|
||||
{language === "zh" ? "English" : "中文"}
|
||||
</button>
|
||||
);
|
||||
}
|
||||
|
||||
export default LanguageSwitcher;
|
Loading…
x
Reference in New Issue
Block a user